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	<title>Comments for Digital Transfusion</title>
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	<link>http://digitaltransfusion.net</link>
	<description>Putting the internet in your veins!</description>
	<lastBuildDate>Tue, 08 Mar 2011 18:55:36 +0000</lastBuildDate>
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		<title>Comment on Deep Zoom tutorial: Part 1 by kbcoder</title>
		<link>http://digitaltransfusion.net/2010/04/18/deep-zoom-tutorial-the-tool-part-1/comment-page-1/#comment-1129</link>
		<dc:creator>kbcoder</dc:creator>
		<pubDate>Tue, 08 Mar 2011 18:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=47#comment-1129</guid>
		<description>Nice Tutorial, looking forward to the next one.</description>
		<content:encoded><![CDATA[<p>Nice Tutorial, looking forward to the next one.</p>
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		<title>Comment on Deep Zoom tutorial: Part 1 by Connie Slingland</title>
		<link>http://digitaltransfusion.net/2010/04/18/deep-zoom-tutorial-the-tool-part-1/comment-page-1/#comment-871</link>
		<dc:creator>Connie Slingland</dc:creator>
		<pubDate>Mon, 07 Feb 2011 12:09:27 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=47#comment-871</guid>
		<description>Excellent tutorial! You saved me a heck of a lot of grief. Honestly, thank you.</description>
		<content:encoded><![CDATA[<p>Excellent tutorial! You saved me a heck of a lot of grief. Honestly, thank you.</p>
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		<title>Comment on The way I see CacheMode in Silverlight by Ryan Plemons</title>
		<link>http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/comment-page-1/#comment-852</link>
		<dc:creator>Ryan Plemons</dc:creator>
		<pubDate>Fri, 04 Feb 2011 16:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/#comment-852</guid>
		<description>I agree that you can&#039;t just cache everything, but the point I was trying to make is that the developer shouldn&#039;t be the one to make that determination by default. I can figure out the right way to do it, but it will take me a lot longer than an algorithm or a few set rules in the framework that would help speed that up. As long as the ability to override is there anyway.

Like it or not you HAVE to use BitmapCache or your application will be slow in many situations...the problem is that a lot of developers out there don&#039;t know where to draw the line. Like you said, they can over-cache their application and degrade perofrmance everywhere. Right now there is the potential to do a lot more harm than good.</description>
		<content:encoded><![CDATA[<p>I agree that you can&#8217;t just cache everything, but the point I was trying to make is that the developer shouldn&#8217;t be the one to make that determination by default. I can figure out the right way to do it, but it will take me a lot longer than an algorithm or a few set rules in the framework that would help speed that up. As long as the ability to override is there anyway.</p>
<p>Like it or not you HAVE to use BitmapCache or your application will be slow in many situations&#8230;the problem is that a lot of developers out there don&#8217;t know where to draw the line. Like you said, they can over-cache their application and degrade perofrmance everywhere. Right now there is the potential to do a lot more harm than good.</p>
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		<title>Comment on Zero Gravity: Moving to WP7 by Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7 - Genel &#124; Pozitive.NeT</title>
		<link>http://digitaltransfusion.net/2010/09/19/zero-gravity-moving-to-wp7/comment-page-1/#comment-842</link>
		<dc:creator>Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7 - Genel &#124; Pozitive.NeT</dc:creator>
		<pubDate>Thu, 03 Feb 2011 23:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=106#comment-842</guid>
		<description>[...] Post describing what was involved in transitioning to WP7 [...]</description>
		<content:encoded><![CDATA[<p>[...] Post describing what was involved in transitioning to WP7 [...]</p>
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		<title>Comment on Zero Gravity: Conquering new frontiers by Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7 - Genel &#124; Pozitive.NeT</title>
		<link>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/comment-page-1/#comment-841</link>
		<dc:creator>Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7 - Genel &#124; Pozitive.NeT</dc:creator>
		<pubDate>Thu, 03 Feb 2011 23:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=98#comment-841</guid>
		<description>[...] Source code [...]</description>
		<content:encoded><![CDATA[<p>[...] Source code [...]</p>
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		<title>Comment on The way I see CacheMode in Silverlight by Martin</title>
		<link>http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/comment-page-1/#comment-785</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 26 Jan 2011 12:47:32 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/#comment-785</guid>
		<description>You can&#039;t just cache everything. That will destroy performance even more.
Every once in a while even a developer has to think. And I don&#039;t think this will change anytime soon...</description>
		<content:encoded><![CDATA[<p>You can&#8217;t just cache everything. That will destroy performance even more.<br />
Every once in a while even a developer has to think. And I don&#8217;t think this will change anytime soon&#8230;</p>
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		<title>Comment on Wp7 Manifest validation fails? by Ryan Plemons</title>
		<link>http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/comment-page-1/#comment-449</link>
		<dc:creator>Ryan Plemons</dc:creator>
		<pubDate>Wed, 08 Dec 2010 19:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/#comment-449</guid>
		<description>There isn&#039;t a restriction on the author name. :) I actually used digitaltransfusion.net for my name when I created the account I will be publishing under.</description>
		<content:encoded><![CDATA[<p>There isn&#8217;t a restriction on the author name. <img src='http://digitaltransfusion.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I actually used digitaltransfusion.net for my name when I created the account I will be publishing under.</p>
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		<title>Comment on Zero Gravity: Conquering new frontiers by Дайджест технических материалов #5 (Windows Phone 7) - Oleksandr Krakovetskiy blog - Microsoft User Group Винница</title>
		<link>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/comment-page-1/#comment-248</link>
		<dc:creator>Дайджест технических материалов #5 (Windows Phone 7) - Oleksandr Krakovetskiy blog - Microsoft User Group Винница</dc:creator>
		<pubDate>Wed, 27 Oct 2010 11:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=98#comment-248</guid>
		<description>[...] Zero Gravity Source Code (with Windows Phone 7 version) (Blog Post) [...]</description>
		<content:encoded><![CDATA[<p>[...] Zero Gravity Source Code (with Windows Phone 7 version) (Blog Post) [...]</p>
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		<title>Comment on Wp7 Manifest validation fails? by Rodney</title>
		<link>http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/comment-page-1/#comment-244</link>
		<dc:creator>Rodney</dc:creator>
		<pubDate>Mon, 25 Oct 2010 04:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/#comment-244</guid>
		<description>Is there any restriction on what you can put for Author in the Zune marketplace? For example, I would rather advertise my site (PokerDIY.com) then put my full, real name (I am a sole trader/hobbyist)...</description>
		<content:encoded><![CDATA[<p>Is there any restriction on what you can put for Author in the Zune marketplace? For example, I would rather advertise my site (PokerDIY.com) then put my full, real name (I am a sole trader/hobbyist)&#8230;</p>
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		<title>Comment on Zero Gravity: Conquering new frontiers by Digital Transfusion &#187; Blog Archive &#187; The way I see CacheMode in Silverlight</title>
		<link>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/comment-page-1/#comment-82</link>
		<dc:creator>Digital Transfusion &#187; Blog Archive &#187; The way I see CacheMode in Silverlight</dc:creator>
		<pubDate>Thu, 30 Sep 2010 04:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://digitaltransfusion.net/?p=98#comment-82</guid>
		<description>[...] was EXTREMELY noticeable when I converted Zero Gravity to WP7. My jaw literally dropped to the floor the first time I ran the game. The speed was far from [...]</description>
		<content:encoded><![CDATA[<p>[...] was EXTREMELY noticeable when I converted Zero Gravity to WP7. My jaw literally dropped to the floor the first time I ran the game. The speed was far from [...]</p>
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